Tags: fps

The Mass Effect FPS that almost was

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OK as if more weird things couldn’t have happened with Mass Effect it would revealed in Geoff Keighley’s Ipad app The Final Hours of Mass Effect there was at one time a team based FPS created in the Mass Effect universe. It was called “Mass Effect Team Assault” and you’ll  never have your hands on it.

Keighley reports that they were looking to “to create a standalone multiplayer experience in the Mass Effect universe that would mix the play styles of Unreal Tournament and Battlefield 1943 — and likely be released as a downloadable game.”

It was apparently in development for four months and was created due to the lack of the engine being able to support a co op mode. As one could imagine this was the genesis for the co op mode we see in “Mass Effect 3” today. From what we’ve seen it definitely stays in line with the Mass Effect aesthetic and it could be interesting the use bionic powers in first person. Also it appears from further shots that vehicles would have played a part (no Mako please), mining was also no where to be seen.

It’s hard to say if it would have been any good  but gosh darn would it have been interesting to play.

Source and more images: Kotaku

Buy the Final Hours of Mass Effect

Killzone 3 multiplayer going standalone, free to play for a bit

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According to the Official Playstation Blogcast Episode 013 this week those of you who just want to play multiplayer and don’t want to bother with “stories” and the such are in luck. This Tuesday Killzone 3 multiplayer will go free to play until a level cap. Then after that as reported by Joystiq there will be a price tag of $14.99 to keep progressing.

This is a pretty bold move by Sony. It’s been a while since Killzone 3 was launched so this could be a neat opportunity to bring some new players into the fold. However does this mean a precedent that some day games could be piecemeal?

As someone that missed Killzone 3 I’ll be checking it out and I’ll be curious if this becomes a new way games are released or sustained over a long period of time.

Sources: Joystiq and Official Playstation Blog